Within this post I will be stating the progression of the mid fidelity website prototype with an additional to do list for when the high fidelity version comes into development. Development Timeline: Within the first and second week I have written out all of the posts/created wireframes before creating the mid fidelity website prototype, this… Continue reading Development Timeline / To Do List
Research Blog
Introduction. “PC” is a network of local community groups made up of groups such as; “OSHI”, “Butterflies”, “Community Knowledge Matters”, “Imagining Futures” and many more. These community groups will be represented through a unified digital campaign which will be shown bellow with in depth analysis throughout storytelling, branding, and ethical design exploration. The mission for… Continue reading Research Blog
Initial Design Prototyping
Introduction. Within this post the initial research phase for the 3 briefs given will commence, the 3 briefs will indulge in heavy research upon evaluation of target audiences needs, creation of mood boards for further analysis of colour combinations and competitor research with the advantageous and disadvantageous aspects, the 3 briefs mentioned are: Eco Future.… Continue reading Initial Design Prototyping
Logo Development
Introduction. Within this post 3 Logos have been illustrated for “Cab-E” with early sketches and annotations to support decision making. The PDF files bellow have been exported to a digital version and print version with the use of RGB and CMYK colours. Early sketches. Early sketches of 3 logos have been constructed above with annotations… Continue reading Logo Development
Wireframes
Introduction. Within this post wireframes, low fidelity and mid fidelity designs for a mobile application for Cab-E will be constructed, this will be done in ways to support UX and UI for retention of customers. Wireframes. These 2 initial wireframes will demonstrate how the application will be laid out with a few features and reasoning… Continue reading Wireframes
Banners Ads
Introduction. Within this post, I will be creating 3 different banners for advertisement purposes with each banner being created within the spaces of certain pixel heights and widths. The banners and justifications for design decisions can be viewed bellow. Banner Ads With Explanations. First of all, all 3 of these banner ads can be easily… Continue reading Banners Ads
Social Media Video Ads
Introduction: Within this post I have constructed 2 social media advertisements to help Cab-E gain recognition within the online space. The 2 videos can be viewed bellow with reasoning to design choices. Social Media Advertisements: Within this first social media advert small snippets of taxi related videos are being shown to the audience, this is… Continue reading Social Media Video Ads
Adapting Your Design for Web Deployment
Finally this post will be a continuation of post 3, I have been instructed to create the Destiny 2 Application via website form and tablet form. Destiny 2 Website can be seen here –> (Website) Destiny 2 Tablet can be seen here –> (Tablet) My design process was to create a large scale version of… Continue reading Adapting Your Design for Web Deployment
UI Prototyping for Mobile Application
This post will be exploring the user interface of the newly constructed mobile companion application for Destiny 2 using Figma. The Mobile Companion App can be viewed here –> (App). My design process within the prototype was to simple duplicate the wireframe that was created in post 2 and heavily modify it to a suitable… Continue reading UI Prototyping for Mobile Application
User Flow and U.I Wireframing
In continuation from post 1, this post will also primarily focus on the design and progression of how to construct the perfect Destiny 2 companion mobile application, this will be done using a “User Flow Chart” and “User Interface Wireframe”. The user flowchart will demonstrate how every page will be accessible for users such as… Continue reading User Flow and U.I Wireframing