Finally this post will be a continuation of post 3, I have been instructed to create the Destiny 2 Application via website form and tablet form. Destiny 2 Website can be seen here –> (Website) Destiny 2 Tablet can be seen here –> (Tablet) My design process was to create a large scale version of… Continue reading Adapting Your Design for Web Deployment
Category: Demonstrating Practical Software Skills
UI Prototyping for Mobile Application
This post will be exploring the user interface of the newly constructed mobile companion application for Destiny 2 using Figma. The Mobile Companion App can be viewed here –> (App). My design process within the prototype was to simple duplicate the wireframe that was created in post 2 and heavily modify it to a suitable… Continue reading UI Prototyping for Mobile Application
User Flow and U.I Wireframing
In continuation from post 1, this post will also primarily focus on the design and progression of how to construct the perfect Destiny 2 companion mobile application, this will be done using a “User Flow Chart” and “User Interface Wireframe”. The user flowchart will demonstrate how every page will be accessible for users such as… Continue reading User Flow and U.I Wireframing
Design and Research
This first blog post will primarily be focused on the Design and Research aspect of developing the companion application for a video game called Destiny 2, Developed by Bungie. The mobile application will show users what Destiny 2 has to offer in terms of DLC’s (Downloadable Content). This mobile application will focus on prioritising on… Continue reading Design and Research