Typography 

The subject I have chosen is horror games with an audience of 18-25 years of age, my purpose is to spread awareness for horror games for people to buy. The first way Blasphemous uses typographical writing is on the main cover of the game which I will be focussing on. The word “blasphemous” is written… Continue reading Typography 

Conceptual Design 

The game “S.T.A.L.K.E.R shadow of Chernobyl” has really good conceptual design within its logo. The first reason is within the radioactivity symbol there are ruined buildings that have been impacted by the blast of the Chernobyl power plant. This is a conceptual design because the images of the ruined buildings are within the radioactivity symbol… Continue reading Conceptual Design 

Composition

A good example of composition within video games is this scene from a game called “Dead Space”. There are a few reasons for this, firstly being a green dimly lit room in the centre of the photo. This is a good example of composition in video games as once the audience sets their eyes on… Continue reading Composition

Colour

The horror game I have chosen for good colour is “THE EVIL WITHIN” for many reasons. The first reason is the red colour used on the title, this is a good example of colour as the characters from the title have formed into a needle that is being lowered into the main characters eye ball,… Continue reading Colour

Typographical Name Logo

Within this blog post I will be explaining the 2 typographical name logo’s I have constructed using Adobe Illustrator. Firstly, the font used is “Silom” with the “pixelate-mezzotint” effect, this is because I wanted to give it a cybernetic feel purely for my passion of video games. In addition, I have used the “Gradient” tool… Continue reading Typographical Name Logo

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